rob run stash
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rob run stash

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Make more per run

What to grab when your bag is full, how the fence prices things and which loot pays the most per slot.

value per slot decides it

Your bag has a fixed number of slots, so the question on every run is what earns the most for the room it takes. Divide the sell price by the slots an item uses and you get its value per slot. Keep the high ones and leave the low ones behind.

These are the fifteen best in the game at authority level 1. Stackable items are counted with a full stack.

See all 499 sorted by value per slot

what the fence takes

The fence never pays an item's full base value. For most loot you get 40% of it. Keys, drills and police badges only fetch 10%, gas grenades 20%, and anything chargeable that is not full yet gets 10%. Charge it first, then sell.

Cash is the exception. A stack of cash holds 25,000 and is worth exactly that. Take it to the laundering desk instead of the fence.

level up and it pays more

Each authority level adds to what the fence pays for loot. A gold bar sells for $52,000 at level 1 and $78,000 at level 5. Authority levels has the whole table.

carry more

A bigger backpack adds rows and a better belt adds pockets. Both raise what a single run is worth.