workbenches
What each bench in your hideout does, how big it gets and which parts make it faster.
laundering desk
Turns dirty cash into money in the bank. A broken cable costs you 50% of the speed until you fix it, which takes 5 s. The desk shows its speed as cash per hour, but that base rate is not in the game’s client files, so there is no laundering time here. Laundering guide
Tiers
| Tier | Holds | Slots |
|---|---|---|
| 1 | $5,000,000 | 1 |
| 2 | $50,000,000 | 3 |
| 3 | $100,000,000 | 6 |
Speed upgrades
Bonus for big loads
| Load | Bonus |
|---|---|
| $250,000+ | +15% |
| $500,000+ | +25% |
| $1,000,000+ | +35% |
| $2,500,000+ | +50% |
| $5,000,000+ | +70% |
| $10,000,000+ | +100% |
| $25,000,000+ | +150% |
| $50,000,000+ | +200% |
chemical reactor
The cargo production bench. Reagents go in and come out as crystalline concentrate for the lab freezer. Each tier is faster and holds more, and opens another upgrade slot.
| Tier | Time per batch | Slots | Upgrade slots |
|---|---|---|---|
| Chemical Reactor Mk1 (4 Slots) | 15 min | 4 | Engine |
| Chemical Reactor Mk2 (6 Slots) | 8.8 min | 6 | Engine, Thermometer |
| Chemical Reactor Mk3 (8 Slots) | 5.6 min | 8 | Engine, Thermometer, Converter |
crate benches
Crates and cargo are opened on a bench. The common bench takes most crates, the lab table takes hard crystals. Opening times are not in the client files either, so the parts below show how much faster they make it.
| Bench | Slots | Extra slot from |
|---|---|---|
| Common bench | 2 | Clamp |
| Lab table | 2 | Weigher |
cargo exchange
Swaps cargo for cash. It starts with 1 slot and has room for 2 speed parts. Its base time is not in the client files either. Cargo values
garden bed and lab freezer
Both fill cargo with points over time. Bushes need 100 points, crystal concentrate needs 10. So a bush takes 1 h and a crystal 1 h before any speed parts. Growing guide
| Bench | Slots | Cycle | One load | With every part | Per hour | Upgrade slots |
|---|---|---|---|---|---|---|
| Garden bed | 6 | 36 s | 1 h | 40 min | 6 to 9 | Uv Lamp, Water Pump, Fan |
| Lab freezer 1 | 4 | 6 min | 1 h | 48.1 min | 4 to 5 | Refrigerant, Evaporator |
| Lab freezer 2 | 6 | 6 min | 1 h | 48.1 min | 6 to 7.5 | Refrigerant, Evaporator |
| Lab freezer 3 | 8 | 6 min | 1 h | 48.1 min | 8 to 10 | Refrigerant, Evaporator |
defense
Each building on your plot has defense points and slots for electronic fuses, which add more. Decoders sit below with their use time and price.
| Building | Base points | Fuse slots | Max points |
|---|---|---|---|
| Small House | 30 | 42 | 240 |
| Trailer | 15 | 27 | 150 |
| Small Safe | 10 | 15 | 85 |
| Car Garage | 6 | 12 | 66 |
| Compound Wall 3 | 10 | 9 | 55 |
| Home 0 | 5 | 9 | 50 |
| Workshop #1 | 5 | 9 | 50 |
| Crypto Farm #1 | 5 | 9 | 50 |
| Grow Room | 5 | 9 | 50 |
| Compound Wall 2 | 5 | 6 | 35 |
| Car Garage 0 | 4 | 6 | 34 |
| Chemical Laboratory | 3 | 6 | 33 |
| Compound Wall #1 | 2 | 3 | 17 |
| Settlement Gate #1 | 10 | 0 | 10 |