rob run stash
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The Rob Runguide

Every item, every Black Market unlock and every building in Looty Bay, straight from the game. Search it, or pick a photo on Lenny’s board.

Just spawned? Start here

Pick how many of you there are. You get what to buy with your first cash, who carries what, and the order to unlock things after that.

Step 1: your spawn kit

Solo is the hard mode. You start at Notoriety 4, so the police arrive sooner, but loot and cargo sell for more and rare loot drops more often. Stay quiet and be gone before the heat builds. Everything here is open on the laptop from the start, no unlock needed.

The whole kit $21,149

Tick what you already own and you will see what to get next. Your ticks stay in this browser.

  • Until you put on the mask, dying in the city costs you nothing. Look around first.
  • If the police box you in, surrender. They take your bag but you keep your gear. Die in the mask and you lose both.
  • The DP-9 costs $300, so losing it hurts less than losing a rifle. Upgrade your bag before your gun.
  • Nobody is home while you rob, so launder before you log off and keep items in the safe.

Then follow this path

  1. Get your own plot $110,000

    Every unlock past the starting ones needs a plot in a level 1 district. It also gives you your own laptop and a laundering desk without Lenny’s cut.

  2. Lock up what raiders want $131,000

    A bare Trailer has 15 defense points and a Level 1 decoder costs a raider $2,500 for each point it takes off, so fuses alone will not stop a crew. Keep cash laundered, keep items in a safe (only a Master Key opens it) and add one fuse.

  3. Passive income: the Grow Room $320,000

    A Grow Table holds 6 bushes. Each one needs 100 points, the table works in 36-second cycles, and a mature bush gives 2 to 4 Harvest Bags with a chance at 1 or 2 more, then grows again. Grade 1 bags sell for $4,000 each. You get the bushes by robbing.

  4. Level 2 guns $509,000

    Alone you fight at close range and need to win fast. The JP-7 does 188 damage a second to the body, 25 rounds, full damage to 27 m.

Step 1: your spawn kit

A duo starts at Notoriety 2 and gets more when selling cargo and items. Split it: one of you guards the door and keeps the car close, the other fills the bag. Swap when the bag is full. Everything here is open on the laptop from the start, no unlock needed.

The whole kit $28,849 about $14,425 each

Tick what you already own and you will see what to get next. Your ticks stay in this browser.

  • Until you put on the mask, dying in the city costs you nothing. Look around first.
  • If the police box you in, surrender. They take your bag but you keep your gear. Die in the mask and you lose both.
  • No need to buy a car yet. Rent one at a parking meter. You can only own a car once you have a house.
  • One of you can repack cargo at the base while the other runs, so the benches never stand still.

Then follow this path

  1. Get your own plot $110,000

    Every unlock past the starting ones needs a plot in a level 1 district. It also gives you your own laptop and a laundering desk without Lenny’s cut.

  2. Lock up what raiders want $131,000

    A bare Trailer has 15 defense points and a Level 1 decoder costs a raider $2,500 for each point it takes off, so fuses alone will not stop a crew. Keep cash laundered, keep items in a safe (only a Master Key opens it) and add one fuse.

  3. Passive income: the Grow Room $320,000

    A Grow Table holds 6 bushes. Each one needs 100 points, the table works in 36-second cycles, and a mature bush gives 2 to 4 Harvest Bags with a chance at 1 or 2 more, then grows again. Grade 1 bags sell for $4,000 each. You get the bushes by robbing.

Step 1: your spawn kit

Three players get no special start. What you get is hands: one drives, one loots, one holds the door. Split the bill and each of you pays only for your own job. Everything here is open on the laptop from the start, no unlock needed.

The whole kit $29,649 about $9,883 each

Tick what you already own and you will see what to get next. Your ticks stay in this browser.

  • Until you put on the mask, dying in the city costs you nothing. Look around first.
  • If the police box you in, surrender. They take your bag but you keep your gear. Die in the mask and you lose both.
  • A party is three players at most, and everyone has to be a criminal or everyone a cop.
  • Rent the car at a parking meter. You can only own a car once you have a house.

Then follow this path

  1. Get your own plot $110,000

    Every unlock past the starting ones needs a plot in a level 1 district. It also gives you your own laptop and a laundering desk without Lenny’s cut.

  2. Lock up what raiders want $131,000

    A bare Trailer has 15 defense points and a Level 1 decoder costs a raider $2,500 for each point it takes off, so fuses alone will not stop a crew. Keep cash laundered, keep items in a safe (only a Master Key opens it) and add one fuse.

  3. Passive income: the Grow Room $320,000

    A Grow Table holds 6 bushes. Each one needs 100 points, the table works in 36-second cycles, and a mature bush gives 2 to 4 Harvest Bags with a chance at 1 or 2 more, then grows again. Grade 1 bags sell for $4,000 each. You get the bushes by robbing.

The Shipments board

The unlock tree from Lenny’s laptop, with every price on it. Drag it around, tap a square to see what it costs and what comes before it.

Shipments

Lenny, the Black Market dealer

Lenny runs the Black Market. Unlock a shipment here and he can get it for you.

Drag to move, scroll or pinch to zoom. Hold a square to peek, click it for the full card.

Open the full Black Market

How a run goes

Rob Run is a crime sandbox set in Looty Bay. You start with a pistol and empty pockets, and this is the loop you repeat until you own a piece of the town.

  1. A robber walks into a corner shop

    Rob a place

    Search shelves, cabinets and safes. Take what pays the most for the room it uses in your bag.

    Pick a building
  2. Police cars chase a getaway car

    Run for it

    The alarm brings the cops. Get to a car, because a trunk carries far more than your bag.

    Cars and trunk space
  3. A robber surrenders to the police

    Or get caught

    Give up and the cops only take your bag. Die as a criminal and you lose everything you carry.

    What happens when you are caught
  4. A cook in a yellow suit in a home lab

    Sell it and build

    Sell to the Fence, launder the cash, rent land, and set up a base that earns while you rob.

    A money route from nothing

Questions

What players ask most, answered from the game files. Tap one to open it.

All guides
What should I buy first in Rob Run?

A Lockpick ($99), a DP-9 pistol ($300), a Versatile Pouch ($250) with Painkillers ($500) and a Sports Bag ($5,000). All of them are open on Lenny's laptop from the start. Then save $100,000 for a Land Plot Title, which opens the rest of the Shipments unlocks.

Beginner guide
How do you get a decoder in Rob Run?

Decoder Lv.1 is a Season 1 battle pass reward and also drops as random loot from containers. Decoder Lv.2 is a barter at Lenny or the Suspicious Door, and Decoder Lv.3 drops as random container loot.

Every decoder
What is the best car in Rob Run?

It depends on the job. The Buletti Soltempra is the fastest (9 top speed, 9.5 acceleration out of 10) but seats 2. The Royal J has the biggest trunk at 90 slots. The Longhorn Van is the cheapest car that seats 4, at $180,000.

Compare every car
Where are the ATMs in Rob Run?

Looty Bay has 13 ATMs, most of them outside shops and hotels, and there is one at Lenny's Motel. You can withdraw from your bank account at 12 of them, and the Tip-off event drops a batch of cash at one of them. Our map shows every one.

Open the map
What are map events and grand heists in Rob Run?

Map events are short jobs for every Criminal in the city at once: a 3 min warning, then 10 min to grab cash from an ATM (Tip-off) or cargo from a car (Valuable Cargo). Grand heists are the four big jobs: the gold vault, the police armory, the exhibition car and the museum exhibit.

Events and heists
What opens the Bank Vault in Rob Run?

The Drill opens the three bank safes at Looty Bay Bank, and the bank’s ID Card opens the gold vault. You get the Drill by barter at Lenny or the Suspicious Door.

Looty Bay Bank
Where do the numbers come from?

Prices, recipes, unlock costs, loot spots and gun stats are read from the game’s files and checked again after the 12 November 2026 patch. What lands in a cabinet or safe is decided by the game’s servers, so for those drops we show what the developers and players have published, with a link to the source.

What each patch changed
Are the pictures from the game?

Yes. Every item picture, every Polaroid and every illustration here comes out of the game itself.

Why do some items have no fixed spot?

127 items have no shop, recipe or fixed spawn in the files. The developers say you can find almost anything in loot, so these come from cabinets, desks and safes.

How random loot works
What does per slot mean?

The sell price divided by the bag slots an item takes. The Yacht Key sells for $2,000,000 and takes 4 slots, so it is worth $500,000 a slot.

All items by value
Do sell prices go up as I level?

Yes. Authority adds to what the Fence pays for loot: +10% at level 2 up to +50% at level 5. Every item page shows the price at each level.

How Authority works
Is this an official site?

No. It is a fan project with no connection to Kefir, the studio that makes Rob Run.

Want a site like this?

Rob Run Stash is built by GR Studio. GR Studio makes websites that people get the second they land, for games, clans, creators and small businesses.

Send a mail with what you have in mind, and Glenn will get back to you.