Signs you up for cop duty, holds your own gear while you are on shift and pays you at the end of it.
“If you’re here for the badge, then I’m listening.”
- Badges are your ticket to better gear: the rarer the badge, the better the kit. Each badge works once.
- Pay comes from the warehouse of seized goods, and only a small part is cash. Better seized gear means better pay.
- Order a surrender or patrol with the siren on for a short pay bonus. Answering a backup call pays more for a while too.
- Downing a Criminal pays less than arresting them. Kill one who surrendered or was arrested and you get nothing.
Opens your bank account and handles withdrawals, the same as an ATM.
“Everyone will hear the drill, and the cops won’t be the first to arrive.”
- Money in your account cannot be stolen. Withdraw it and it is dirty cash in your pocket again.
- B-Coin is bought with credits and even the feds cannot touch it in a seizure.
- Clan business is paid in credits, so you need laundered money to run a clan.
Sells car parts: ECUs, turbo kits, intercoolers, steering racks, brake rotors, trunk bags and cargo racks.
“If it smokes, pings, or won’t drive, you’ve come to the right place.”
- Parts go in three places: the trunk, the hood and the underbody. A part only fits its own spot.
- One kind of part adds space, one adds acceleration and one makes the car easier to drive.
- You will not outrun police on a straight in a basic car. Lose them in the turns, where they have to brake and steer.
What they sell Sells guns, ammo and gun care kits.
“A bigger mag comes in handy when a firefight drags on.”
- Mk2 and later versions come with a holographic sight. Aim speed, spread and damage falloff also change between versions.
- Many Mk3 guns have a bigger magazine, but not all: some reload faster or have better base stats. Check each gun.
What they sell Sells body armor, plates, backpacks, belts and lockpicks.
“If you’re here for protection, take your pick. If you’re here for a guarantee, we don’t do those.”
- Pick armor you can still move in. Heavy armor is no use if you are stuck in it, and light armor will not save the first one through the door.
What they sell Sells laptops, cameras, consoles, phones and the other electronics you also find on runs.
“It’s just cheaper all at once.”
- He collects full sets of cameras, laptops, headphones and phones, and says a whole set costs less than the pieces one by one.
- A shop alarm always calls the police, but that does not mean they always come.
What they sell Sells painkillers, first aid kits, injectors and medical loot.
“First aid kits. Better have a few around.”
- Keep a few first aid kits around your base. In a raid there may be no time to reach the one you have, and one can even let you pick where you wake up.
What they sell Sells drinks, comics, cards and other small loot. The good stuff is kept in the back.
“The same junk pays way more if it’s in a nice box.”
- Contraband sells for far more once it is repacked. Sell it as it is and you get paid fast but little.
- A plot and a fence of your own is what makes people do business with you.
What they sell Mostly wants to get through the shift. Nobody eats in anymore because sitting by the window is dangerous.
“Do you want sauce with your order?”
- Ask about odd customers and you hear about a man called Fisherman who hid in tall bushes with a belt full of grenades.