Compare
Up to four cars, guns, vests, bags or any items, side by side. The best number in every row lights up yellow.
Compare side by side
On the road
Top speedThe game’s own rating, out of 10
3
6.2
6.5 (best)
Acceleration
2
7
8.5 (best)
Handling
3
5
6 (best)
Drive
Rear-wheel
Rear-wheel
All-wheel
Room
Seats
4
4
4
Trunk slotsStock, then with every trunk bag fitted
48 to 84
18 to 36
36 to 90 (best)
Cargo slotsFor crates, safes and other big loot
6 to 12 (best)
2 to 4
4 to 8
Tuning
Engine partsECU, turbo, intercooler, brakes and steering
Yes
Yes
Yes
Speed from the best ECUBonus in the game’s units
+2.5
+3.3 (best)
+3.3 (best)
Acceleration from turbo and intercoolerBoth best parts fitted
+1.46
+1.66
+2.26 (best)
Cost
Price
$180,000 (best)
$1,000,000
$4,000,000
Shipments unlock
$50,000, district level 1 (best)
$200,000, district level 2
$500,000, district level 3
- Longhorn Van wins on cargo space, price and unlock cost.
- Royal E wins on ECU gain.
- Royal J wins on top speed, acceleration, handling, trunk space, ECU gain and turbo gain.
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Match-ups people ask about
Open one, then swap anything you like.
Cars
- Tensa or Van, your first real car Fukurou Tensa vs Longhorn Van
- Van or Royal J for big hauls Longhorn Van vs Royal J
- Royal E or Titan Royal E vs Longhorn Titan
- Wild or Buletti, the fast ones Longhorn Wild vs Buletti Soltempra
- The three police cars Longhorn Guard vs Longhorn Outrider vs Longhorn Wild Guard
Guns
- MC-10 or CB45, the cheap SMGs MC-10 Mk1 vs CB45 Mk1
- KL-545 or RC 5.56 KL-545 Mk1 vs RC 5.56 Mk1
- JP-7, PDW90 or AP Scalar JP-7 Mk1 vs PDW90 Mk1 vs AP Scalar Mk1
- The three shotguns Harris 500 Mk1 vs ORDR-12 Mk1 vs TAG-12K Mk1
- Every sidearm DP-9 Mk1 vs LBR-44 Mk1 vs Vulture 50 Mk1
- Reaper, DRM-14 or the LMG SR Reaper Mk1 vs DRM-14 Mk1 vs LM 249 Mk2
Armor
Reading the numbers
- Car ratings are the game’s own. Top speed, acceleration and handling are the bars you see on a car in the game, shown here out of 10. Drive and seats come from the car models.
- Damage per second assumes every round lands. Real fights miss, so a bigger magazine and a quicker reload matter more than the gap in DPS suggests.
- Yellow means best of what you picked. A row with no yellow is a tie, or a row where higher or lower isn’t better, like drive type.


